Mercurial > vim-unreal
diff plugin/unreal.vim @ 9:b5040cfea052
Tweak how configs and targets are parsed and handled
author | Ludovic Chabant <ludovic@chabant.com> |
---|---|
date | Tue, 29 Aug 2023 13:06:44 -0700 |
parents | 9235d8341a18 |
children | 8d3cd3988229 |
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--- a/plugin/unreal.vim Tue Jan 26 12:00:31 2021 -0800 +++ b/plugin/unreal.vim Tue Aug 29 13:06:44 2023 -0700 @@ -32,7 +32,7 @@ \"Debug", "DebugGame", "Development", "Shipping", "Test" \]) let g:unreal_config_targets = get(g:, 'unreal_config_targets', [ - \"", "Editor", "Client", "Server" + \"Editor", "Client", "Server", "" \]) let g:unreal_build_options = get(g:, 'unreal_build_options', [ \"-DisableUnity", "-ForceUnity"