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1 " Compiler file for building Unreal Engine projects
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2 " Compiler: Unreal Build
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3 " Maintainer: Ludovic Chabant <https://ludovic.chabant.com>
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4
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5 if exists("current_compiler")
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6 finish
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7 endif
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8 let current_compiler = "ubuild"
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9
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10 let s:keepcpo = &cpo
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11
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12 let s:prgpath = unreal#get_script_path("Engine/Build/BatchFiles/Build")
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13 let s:prgargs = get(g:, "unreal_temp_makeprg_args__", "")
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14 if !empty(s:prgargs)
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15 let s:prgargs = '\ '.join(s:prgargs, '\ ')
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16 endif
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17 call unreal#trace("Setting makeprg to: ".s:prgpath.s:prgargs)
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18 execute "CompilerSet makeprg=".fnameescape(s:prgpath).s:prgargs
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19
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20 CompilerSet errorformat&
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21
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22 let &cpo = s:keepcpo
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23 unlet s:keepcpo
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24
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