Mercurial > piecrust2
view piecrust/data/assetor.py @ 411:e7b865f8f335
bake: Enable multiprocess baking.
Baking is now done by running a worker per CPU, and sending jobs to them.
This changes several things across the codebase:
* Ability to not cache things related to pages other than the 'main' page
(i.e. the page at the bottom of the execution stack).
* Decouple the baking process from the bake records, so only the main process
keeps track (and modifies) the bake record.
* Remove the need for 'batch page getters' and loading a page directly from
the page factories.
There are various smaller changes too included here, including support for
scope performance timers that are saved with the bake record and can be
printed out to the console. Yes I got carried away.
For testing, the in-memory 'mock' file-system doesn't work anymore, since
we're spawning processes, so this is replaced by a 'tmpfs' file-system which
is saved in temporary files on disk and deleted after tests have run.
author | Ludovic Chabant <ludovic@chabant.com> |
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date | Fri, 12 Jun 2015 17:09:19 -0700 |
parents | 422052d2e978 |
children | 0e9a94b7fdfa |
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import os import os.path import logging from piecrust.uriutil import multi_replace logger = logging.getLogger(__name__) class UnsupportedAssetsError(Exception): pass def build_base_url(app, uri, rel_assets_path): base_url_format = app.env.base_asset_url_format rel_assets_path = rel_assets_path.replace('\\', '/') # Remove any extension since we'll be copying assets into the 1st # sub-page's folder. pretty = app.config.get('site/pretty_urls') if not pretty: uri, _ = os.path.splitext(uri) base_url = multi_replace( base_url_format, { '%path%': rel_assets_path, '%uri%': uri}) return base_url.rstrip('/') + '/' class Assetor(object): ASSET_DIR_SUFFIX = '-assets' debug_render_doc = """Helps render URLs to files in the current page's asset folder.""" debug_render = [] debug_render_dynamic = ['_debugRenderAssetNames'] def __init__(self, page, uri): self._page = page self._uri = uri self._cache = None def __getattr__(self, name): try: self._cacheAssets() return self._cache[name][0] except KeyError: raise AttributeError() def __getitem__(self, key): self._cacheAssets() return self._cache[key][0] def __iter__(self): self._cacheAssets() return map(lambda i: i[0], self._cache.values()) def _debugRenderAssetNames(self): self._cacheAssets() return list(self._cache.keys()) def _cacheAssets(self): if self._cache is not None: return self._cache = {} name, ext = os.path.splitext(self._page.path) assets_dir = name + Assetor.ASSET_DIR_SUFFIX if not os.path.isdir(assets_dir): return rel_assets_dir = os.path.relpath(assets_dir, self._page.app.root_dir) base_url = build_base_url(self._page.app, self._uri, rel_assets_dir) for fn in os.listdir(assets_dir): full_fn = os.path.join(assets_dir, fn) if not os.path.isfile(full_fn): raise Exception("Skipping: %s" % full_fn) continue name, ext = os.path.splitext(fn) if name in self._cache: raise UnsupportedAssetsError( "Multiple asset files are named '%s'." % name) self._cache[name] = (base_url + fn, full_fn) cpi = self._page.app.env.exec_info_stack.current_page_info if cpi is not None: used_assets = list(map(lambda i: i[1], self._cache.values())) cpi.render_ctx.used_assets = used_assets