Mercurial > piecrust2
view docs/api/00__index.md @ 852:4850f8c21b6e
core: Start of the big refactor for PieCrust 3.0.
* Everything is a `ContentSource`, including assets directories.
* Most content sources are subclasses of the base file-system source.
* A source is processed by a "pipeline", and there are 2 built-in pipelines,
one for assets and one for pages. The asset pipeline is vaguely functional,
but the page pipeline is completely broken right now.
* Rewrite the baking process as just running appropriate pipelines on each
content item. This should allow for better parallelization.
author | Ludovic Chabant <ludovic@chabant.com> |
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date | Wed, 17 May 2017 00:11:48 -0700 |
parents | 61d53d2163d6 |
children | 94d7d5e38571 |
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--- title: Code --- PieCrust can be extended with plugins in order to support additional features such as new [formatters][1], [processors][2], or [template engines][3] (among other things). [Creating a plugin][4] is very easy in itself, but requires making a `setuptools` package in order to be easily shared with other people. [1]: {{docurl('content/formatters')}} [2]: {{docurl('asset-pipeline')}} [3]: {{docurl('content/templating')}} [4]: {{apiurl('plugins')}}