view docs/api/00__index.md @ 852:4850f8c21b6e

core: Start of the big refactor for PieCrust 3.0. * Everything is a `ContentSource`, including assets directories. * Most content sources are subclasses of the base file-system source. * A source is processed by a "pipeline", and there are 2 built-in pipelines, one for assets and one for pages. The asset pipeline is vaguely functional, but the page pipeline is completely broken right now. * Rewrite the baking process as just running appropriate pipelines on each content item. This should allow for better parallelization.
author Ludovic Chabant <ludovic@chabant.com>
date Wed, 17 May 2017 00:11:48 -0700
parents 61d53d2163d6
children 94d7d5e38571
line wrap: on
line source

---
title: Code
---

PieCrust can be extended with plugins in order to support additional features
such as new [formatters][1], [processors][2], or [template engines][3] (among
other things).

[Creating a plugin][4] is very easy in itself, but requires making a
`setuptools` package in order to be easily shared with other people.


[1]: {{docurl('content/formatters')}}
[2]: {{docurl('asset-pipeline')}}
[3]: {{docurl('content/templating')}}
[4]: {{apiurl('plugins')}}